Friday 12 December 2014

Ultimate FPS and Photon Unity Networking

I received an e-mail today that got me interesting in my game again.

Too much of my time was spent tinkering with animations and controls to try to get things just right. I've looked at some pre-built assets before but none quite hit the mark.


Ultimate FPS (UFPS) have added a third person view and are now adding multi-player.  Both those features are exactly what I have been waiting for.  They have teamed up with Photon Unity Networking (PUN) which is my multi-player platform of choice so I am already familiar with that.

http://forum.unity3d.com/threads/ufps-ultimate-fps-50-off-sale.126886/
https://www.assetstore.unity3d.com/en/#!/content/2943
https://www.exitgames.com/en/PUN

It's a closed Beta at the moment but this looks to be exactly what I need to speed up my development:
http://www.visionpunk.com/content/assets/ufpsmp/landing.html

1000's of hours have gone in to UFPS which I would never have time to replicate and so I am very hopeful that all I need to do is add in my gamepad support and some AI and the rest will be level design and assets to complete the game.  Sounds easy but I know there is still a lot of work left to do.


Coming up to the Christmas break I might even have some time to work on it.

Fingers crossed that they let me in on the Beta.

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