About The Game
is a Sci-Fi over the shoulder shooter with emphasis on lots of action and cooperative play.
has been interested in computers since the first time he encountered them on a college course when he was 16. He was the first of his friends to have a home computer long before it was popular. A Tandy TRS-80 with 4k of RAM and built in BASIC programming language.
Consoles and tools have moved on and development has evolved but the Game goes on.
John learnt a lot from using XNA not least of which was that it takes time to create your own tools. The development has moved over to use the Unity 3D engine which gives more time to progress the game play and will allow the creation of a richer environment more in line with modern games.
Planned Game Play Features
- Cooperative matches
- Enemy Bots (computer controlled opponents)
- Two player split screen
- Four player online