Credits

Game design and software development is by myself, John C Brown.

I'd like to thank all those people who knowingly and unknowingly have helped or provided assets for the game.

Not all the contributions made by the people on this page will have made it in to the final game however they have helped the development to some degree along the way.

My thanks to:

Concept art and artistic inspiration
Shelley Rand http://tomandhenry.blogspot.com/ please donate to http://www.rspca.org.uk/

3D models
http://www.dexsoft-games.com/
http://www.3drt.com/
http://www.garagegames.com/
Invgame


Images from the Hubble telescope (with permission from)
NASA and STScI  http://hubblesite.org

Music
PacDV  http://www.pacdv.com
Purple Planet  http://www.purple-planet.com

Sound effects
PacDV  http://www.pacdv.com
Flash Kit  http://www.flashkit.com
SoundBible http://soundbible.com
Open Game Art http://opengameart.org/
- Bart Kelsey: http://opengameart.org/users/bart
- Skorpio: http://opengameart.org/users/skorpio
Garage Games: http://www.garagegames.com/


Textures and Icons
CGTextures  http://www.cgtextures.com
Dosch Design http://www.doschdesign.com/
Free Stock Photos http://www.freestockphotos.biz/
Tony Hayes http://my-art-gallery.co.uk/ (with kind permission to use some of his textures)
Open Game Art http://opengameart.org/


Fonts

 





LCDMono  http://www.spinwardstars.com/scrfonts/lcdmono.html by Samuel Reynolds


Code Libraries, Frameworks and Samples
XNA: http://xbox.create.msdn.com/
Easy Storage by Nick Gravelyn: http://easystorage.codeplex.com/
Glenn Fiedler's series of articles on networked physics: http://gafferongames.com/


Tools
Audacity: http://audacity.sourceforge.net/
Blender 3D: http://www.blender.org/
GIMP: http://www.gimp.org/
Inkscape: http://inkscape.org/
Paint.Net: http://www.getpaint.net/
Visual Studio Express: http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-products
Unity: http://unity3d.com/