Tuesday, 15 March 2011

The Level Editor Continues

Every time I try to create a level I find a few new features that I need to add to the editor.  I then have to temporarily stop work on the level to implement them!




This weekend I added a way to line up one object in the scene with any other.  I have also just added a set of 3D axes in the corner of the screen so that I can tell which way any structure is facing.


Now I need to change the keyboard input to make it more obvious which way the structures will move.  At the moment I use the first person controls to move the objects about the scene but this is confusing when applied to an object in front of you.

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