I wanted to check how much ammunition was left before being able to shoot. That inevitably led on to how I was going to display that to the player.

The ammo display allows for different magazine capacities and changes colour when the total carried gets low.

I also wrote the code to be able to reload including the sound effects and to be able to change weapon. This sounds simple but remember it has to happen over a period of time not instantly so there is more to it than you initially think.


I have some additional ideas that I intend to add to improve the display as the work progresses.
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