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Saturday, 16 July 2016
No further posts
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It has been a considerable length of time since I have done any work on this game. It is unlikely that I will pick this up again. The other ...
Wednesday, 3 June 2015
Blender Quick Reference
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I have used Blender a lot for 3D models for games but my use has long periods away doing coding or other projects. That means whenever I ...
Blender Set Origin Script
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I have not done much work on my game recently but to do so I need to get round to creating the levels and I'm back to using Blender agai...
2 comments:
Friday, 12 December 2014
Ultimate FPS and Photon Unity Networking
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I received an e-mail today that got me interesting in my game again. Too much of my time was spent tinkering with animations and controls ...
Friday, 14 November 2014
Pause
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Following on from my last post about source control, lots of additional things have conspired to halt development. The aforementioned sour...
Wednesday, 27 August 2014
Clone a Repository in SourceTree
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I have not done much development for the last month. This is because, in addition to being busy with other things, the repository for Diabo...
Tuesday, 26 August 2014
Security Workround for SourceTree
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SourceTree is easy to download and easy to install but getting the security working can be a bit tricky to start with. This is made worse...
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